Its statistics, other than its ac, are the same in each form. In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. Bite (wolf or hybrid form only): +6 to hit, reach 5 ft., one creature. Its statistics, other than its ac, are the same in each form.
+4 to hit, reach 5 ft., one target. 58 (9d8 + 18) speed: We can deduce this because the ability says: Any equipment it is wearing or carrying isn't transformed.
6 (1d8 + 2) piercing damage. +6 (+2 dex, +4 improved initiative) ; Health +2 (total +3), speed +1 (total +2), +2 to.
Damage immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons. Bite (wolf or hybrid form only): One with its bite and one with its claws or spear. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the hand are all commonly accepted indications that a person is in fact a werewolf. Web multiattack (humanoid or hybrid form only):
They may have reddish, blond, ivory, or black hair, matching the color of the ursine form. Fort +8, ref +5, will +2. Web a true werecreature's natural form is its hybrid shape.
+6 (+2 Dex, +4 Improved Initiative) ;
Any equipment it is wearing or carrying isn’t transformed. Its statistics, other than its ac, are the same in each form. Medium humanoid (human, shapechanger), chaotic evil. Its statistics, other than its ac, are the same in each form.
+4 To Hit, Reach 5 Ft., One Target.
Bite (wolf or hybrid form only): In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. Their brown hair is thick, and males usually wear beards. Any equipment it is wearing or carrying isn't transformed.
Damage Immunities Bludgeoning, Piercing, And Slashing From Nonmagical Attacks Not Made With Silvered Weapons.
It reverts to its true form if it dies. Any equipment it is wearing or carrying isn't transformed. Ce medium humanoid ( human, shapechanger) init +5; Its statistics, other than its ac, are the same in each form.
In Humanoid Shape, The Werecreature Uses Its Original Humanoid Size, Loses Its Jaws And Claws Strikes, And Gains A Melee Fist Strike That Deals Bludgeoning Damage Equal To.
1d8+1 plus 2d8+6 (20 hp); Web multiattack (humanoid or hybrid form only): It reverts to its true form if it dies. Hit points 58 (9d8 + 18) speed 30 ft.
Challenge 3 (700 xp) special abilities. It can only make one bite attack per turn. 6 (1d8 + 2) piercing damage. +4 to hit, reach 5 ft., one target. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the hand are all commonly accepted indications that a person is in fact a werewolf.